

general advice while testing beta OS'es, please consider installing it to separate partition to not interrupt your everyday workflow. you don't need to upgrade to macOS 10.13 to try new Xcode or iOS 11. Fixes for other Unity versions will follow shortly.

Update2: we have updated our Mac VR build with APFS fix. We are working on a fix, though meanwhile we recommend to not upgrade your main filesystem to APFS or at least keep Unity editor and your projects on HFS+ partition. Update: we were able to track down missing Project View items issue as APFS and Unity editor interoperability problem. Check back here soon – we'll keep updating this post as we learn more. We recommend waiting before updating to this macOS version until we finish investigating reported issues, one of which being trouble with assets appearing in Project View. We are aware of some issues with Unity and macOS 10.13 (High Sierra) beta 1 release. Should be fixed by now on our backend servers. Workaround: disable networking while opening project. Global cross platform Unity Editor outage while opening project. Other known problems, but not related to OS upgrade: Xcode 9 works fine with macOS 10.12.6, so if you are in late development stages of your game, it's still recommended to stay on macOS 10.12. In general 5.4.x and older Unity versions might work with High Sierra on HFS+ disk, but it should be considered as last resort workaround if you have to use older Unity versions on new OS. There will be no Unity 5.4.x fixes for High Sierra, you have to either keep your machines on macOS 10.12 or upgrade your project to Unity 5.5.x and later. Intel Ivy Bridge and Haswell, and Nvidia Kepler.

Patches for Unity Editor can be downloaded at usual place: With the release of OpenCore Legacy Patcher 0.6.2, more long awaited features are finally dropping These include: Support for macOS 13.3 on 3802-based Metal GPUs. Future Unity versions are expected to switch to it anyway.
#Macos high sierra patcher for mac#
If you encounter more issues with Monodevelop on macOS 10.13 it's recommended to manually install Visual Studio for Mac and use it for script editing. These versions include multiple fixes for disappearing assets on APFS, Unity Editor and Monodevelop crashes. 5.5.5 patch 2 or later (install Visual Studio for Mac for script editing) High Sierra was functional on multiple older machines, including those going. This leaves the following Macs on macOS 10. For some reason Apple doesn't want to allow these Macs to run one of its latest operating systems, namely macOS 10.13 High Sierra.
#Macos high sierra patcher for mac os#
MacOS 10.13 High Sierra upgrade recommendation: upgrade with careįor macOS 10.13 support you have to upgrade your Unity Editor to one of these versions: High Sierra, Catalina and Mojave are known to function perfectly in the older Macs. MacOS Sierra Patcher is a free-to-use application for Mac OS that allows you to easily create a modified install drive. Current macOS 10.13 High Sierra support summary:
